Unity Intermediate: 3D FPS & AR Development

  • 4 Sections
  • 10 Lessons

14999

8999

40% off

Course Highlights

Hands-on Unity game development
Build a Single-Player FPS game
Build an AR Helicopter Flight Simulator
Unity 3D & C# scripting
Enemy AI & FPS mechanics
AR Foundation & mobile deployment
Portfolio-ready projects
Certification included

Course Overview

This 2-month intensive program is designed to provide a strong practical foundation in Unity game development through structured, project-based learning.


Beginning with Unity 3D and C# fundamentals, learners progress through core first-person shooter (FPS) systems including player controllers, weapon mechanics, enemy AI, level design, and gameplay optimization.


In the final stage of the program, participants are introduced to Augmented Reality development using AR Foundation, where they design, build, and deploy an AR Helicopter Flight Simulator for mobile platforms.


By the end of the course, learners will have developed two complete, portfolio-ready projects—a Single-Player FPS game and an AR Helicopter application—demonstrating industry-relevant Unity, C#, and AR development skills suitable for entry-level game and XR development roles.


What You'll Learn

  • Unity 3D editor & C# fundamentals
  • 3D game objects, prefabs & physics
  • First-person player controller & camera systems
  • FPS weapon mechanics & shooting systems
  • Enemy AI, health & combat logic
  • Level design & basic game UI
  • AR Foundation & real-world object placement
  • Mobile (Android/iOS) & PC deployment
  • Portfolio-ready Unity projects

Course Content

Week 1: Unity Setup & 3D Foundations

Week 2: FPS Controller & Camera System

Week 3: Weapons & Shooting Mechanics

Week 4: Enemy AI & Combat

Week 5: Level Design & Game UI

Week 6: FPS Polish & Build

Portfolio Upload #1

Week 7: AR Helicopter – AR Foundations

Week 8: AR Flight, Missions & Deployment

Portfolio Upload #2

testimonials

"From student to professional. Rextech’s internship provided the roadmap and the tools I needed to launch my career in game development."

Prasad R., Game Developer

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